How does Brewster approach designing new interfaces?
My approach is rooted in understanding real-world user challenges. I typically start by identifying a concrete problem a user faces with current technology, for instance, difficulty using a smartphone while navigating a busy environment. From there, I systematically investigate how different sensory modalities – haptics, audio, or combinations thereof – could provide a solution. This involves rigorous experimentation, often in controlled settings, to measure performance, usability, and user preference. The goal is to develop empirically validated design principles for effective non-visual interaction.
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